Sprint RPG App Negative ReviewsNitrome

Sprint RPG Negative Reviews

3.9
3.97749 star

Total 24 Negative Reviews

Sprint RPG App Complaints & User Negative Comments 2024

Sprint RPG app received 24 complaints, negative comments and reviews by users. Have you ever had a bad experience using Sprint RPG? Can you share your negative thoughts about sprint rpg?

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Sprint RPG for Negative User Reviews

Good Game / Ad Frequency WarningI think this is a decent game concept, and it's executed decently in my opinion aside from depth perception challenges. The questionable depth perception is likely purposeful to evoke mistakes, so this could be a difference in my tastes versus the developer's tastes. After every two runs (roughly 30 seconds each run) there will be a 5 skippable ad. Upon dying, you must wait 10 seconds and then get a 5 second skippable ad, or watch a 30 second ad to continue. When you die, you will need to repeat the previous level before attempting the the new level again. I'd say this design would be more permissible if the frequency of ads in the game were reduced. Repeating the same level in my experience is not as fun as one might think it is. The learning curve is fast, but there are still basic purposeful misrepresentations of enemies and the graphics that will cause one to make a mistake. Overall, decent game. Many ads(~1 ad every minute). Level repetition on loss..Version: 1.1.0

Very fun game but with one REALLY annoying featureThis game is almost perfect. The gameplay is fun, challenging, and definitely takes quick thinking. The only problem that I have with this game is the fact that every time you fail a level you haven’t completed, you have to go back to the previous level. Before people think “just git gud”, I think this just makes the game more repetitive and frustrating than difficult. Maybe make it so you have at least 3 tries before you go back to the previous level. Hope you see this Nitrome! Amazing game!.Version: 1.0.1

Fun idea, not well madeThis game is fun and has some quirky outfit options, but the bad part about this game is that it messes up your run each and every time, is that it makes you go faster, but can’t keep up with what you clicks. I’ve been needing to restart my game and clean my screen for each run because I’m trying to complete the final boss to be done with it, but one wrong move whether it be your mistake or not, minus well restart. -side note- I feel that it’s also unfair that it can’t register your clicks but makes you go faster with the counting down clock, and also, when you get half way, the timer goes even faster with or without mistakes..Version: 1.1.0

PunishingI love the idea of this game, but I’m stuck on the eighth level. It seems like I just need to make two mistakes and I’m dead. Sure, I could watch an ad to continue, but that feels like cheating. If the rest of the game is going to be even more difficult, I’m not going to waste my time..Version: 1.1.0

Good concept, bad depth perceptionI was reading the reviews and saw many people talking about the depth perception being bad. I decided to try it out anyways, and man, it’s worse than I could have ever imagined. It’s almost unplayable taking it slow, let alone speeding through it like the point of the game suggests. It is simply not playable with the current depth perception, and I hope they fix it, because it would otherwise be an amazing little game..Version: 1.1.0

Stops?For some reason it always stops for me at the 4th level any reasons?.Version: 1.0.1

Fun but flawedWord for word I agree with one of the first guys review you see when looking at the game in the store his name was Sparktier I believe. To unlock a level you must beat the level that also comes after it and that is logic that is so absurd I don’t have a single thought as to why do that. I too am stuck on the last level because getting to the boss requires a perfect and speedy input run. That’s not the huge issue it’s having to replay level 14 every time I don’t finish the boss just so I can attempt level 15 again which has the final boss at the end. It’s just annoying because level 14 as well just requires really fast input as the countdown timer is fast..Version: 1.1.0

I want to like this game......but the inability to quickly tell when something is still one step away or right in front of you is a real problem in a game like this. It’s still a fun time, but maybe something as simple as making the things right in front of you have a stronger black outline would fix the problem?.Version: 1.1.0

Lots of ads and missed opportunity for player rewardSince the game demands that levels be finished faster and faster there’s a huge increase in the number of ads you have to watch within the first couple levels. This pairs terribly with when you fail locked levels you have to repeat the previous one again. If you’re lacking in accuracy and speed all it does is punish you. It seems like there was a missed opportunity with the inventory slots. There ought to be an item class that you can only equip one or two of. Examples a weapon that kills things quicker/hit from further away if you attack too soon, shoes that let you run into corners without losing time, offhand item that gives back a little time when you tap it, headwear that highlights trapped chests or other surprise features. A lot could’ve been done to curb the difficulty but was missed..Version: 1.1.0

Fun, but buggy.Challenging and fun, but there is a particular bug that is very frustrating. Getting to the end of a level (even with time to spare) ends with a white screen. You then have to act as if exiting the game for the screen to bring up the pause menu. Once you resume, the screen remains white, the timer running out sound goes off, and once the screen returns you get a game over. Kinda frustrating when the levels are pretty unforgiving to begin with..Version: 1.0.1

Not much of a game hereI just uninstalled this game, because it stopped being fun. It’s not really an RPG; it’s just a sequence of enemies where you have to memorize the moves to beat them. It goes from really easy to really hard, without anything in between. If you make a single mistake in the level, you might as well give up and start over, because a single mistake will take off enough time that you probably can’t complete the level. And as other people mentioned, all of the enemies and corners look a little too far away, so it’s easy to take an extra step by mistake. Sorry Nitrome: There’s just not much of a game here..Version: 1.1.0

Not badGame isn't too shabby once you learn to make less mistakes, removing ads costs 4$ which seems like a fair price to pay so long as improvements keep being made to increase the lifespan of gameplay.Version: 1.0.1

Having issuesI love the app but unfortunately my phone seems to be having difficulty playing it, the buttons sword and sheild will all appear on the screen but I’m unable to see the dungeon a lot of the time.Version: 1.0.1

Bad game..Very nice art and concept. Execution is beyond understanding. Upgrading weapons cost hundreds of gold. One level gets you around 3-5 gold. Are you kidding me? I just started the game and i dont want to grind already. So instead you make players watch endless ads to get 50 gold per video. Pretty much the whole game is watchng ads to get gold to upgrade. For what? Meh.. will go spend my time on better games..Version: 1.1.0

Depth Perception Nitrome!!I love this game, the design, the enemies, the different weapons and armors, but one thing that REALLY annoys me is the lack of depth perception. When I’m about to turn I click one more time and I loose health. That is REALLY annoying. And when I am facing some of the smaller enemies, I click forward once more, BAM, I lost health. And I know that you can tell because it turned black but I still have troubles with this. Maybe this is part of the game, but for now, I dunno! One more thing about this is that mostly all of the time when you open chests, there is garbage, or nothing at all! I am pretty new to the game so that might be the problem but please make finding at least not very affective armor, more occasional. Every thing else about this game, makes the rustic style everyone is looking for. Thank you if u read this!!.Version: 1.1.0

Great concept, poor deliveryLet me say first that I do like this game. I love the aesthetic and concept of crawling through a dungeon and making your way to the end. I’m normally not a fan of timed games where I feel rushed but I made an exception with this one. Earning gold to buy different accessories was fun and finding the treasures throughout the game was something to look forward to each time I played. However, the one MAJOR complaint I have is the fact that when you don’t complete a level they make you go to the previously level before you can make progress again. What the friggin heck? How does that make any sense? Can’t be from an money perspective because you can’t buy a way to surpass this. Only spend money on gold that only gives you cosmetic items. So why make it so you get set back a level? It’s only purpose is to agitate the player knowing when you were this close to finishing a level that you have to go back to the previous one. Devs, please give me a reason as to why you implemented this. I’m stuck on 15 but continuously have to do 14 just to get there. What other game makes you do this? Would it make sense in super Mario bro’s to go back to lvl 1 because you can’t beat lvl 2? Totally asinine. I wish this game was more fleshed out but for what it is I have no motivation to further complete the game. No worth my time. Glad I didn’t spend any money on this game because it ain’t worth it to anybody. Try again nitrile..Version: 1.1.0

Meh just follow the highlighted buttonBasic and boring. Would prefer no button highlight tips to make it feel like a challenge.Version: 1.0.1

GoodI like the eight bit style and although I haven’t finished it yet I’ve still kinda enjoyed it I just think it’s stupid that after dying in one level you need to replay the previous level to try again.Version: 1.0.1

Crashes at every adSeems great but crashes after ad on level 2.Version: 1.1.0

Depth perception - Unfortunately UnplayableA game is only challenging in a fun way if there are super clear rules, and if it feels fair. Dark Souls, for instance, you know what you’re about to get hit. You know what the enemy looks like in front of you. It’s your fault for getting hit. This game, I can’t say shares the same culpability. Every corner looks 1 more step forward and you lose health. Every enemy seems like they’re one step too far away. Look - I made plenty of mistakes playing this game. I could learn from them and I don’t get frustrated from those. But if I die in this game due to corners that are a mile away, or a bat that seems like you’d need a bow and arrow to hit, I don’t feel like I’ll learn from this. I just feel frustrated and like this is a bad game. It’s not a fair game, and the challenge just comes from the dev/art teams inability to create graphics that make the game clear. It’s not difficult, it’s just bad..Version: 1.1.0

Fun but frustratingFun concept but SUPER frustrating that when you lose a level you have to do the PREVIOUS level again instead of being able to retry the one you’re up to... made me lose interest.Version: 1.1.0

Broken at end of levelsLike other review from months ago have stated there is a game breaking bug at the end of levels. Especially found this at Lv10. Once you've gone through the door, the game freezes; when it unfreezes, the timer goes off for you to have then failed the level. It's quite a hard game so failing over and over even when you've won is frustrating. In addition, if that then happens again on the next level (if it DOESN'T bug!) you're back to the previous one!!.Version: 1.0.1

Great game...It’s a great game don’t get me wrong, the monster designs are really creative and fun and the gameplay is addictive too. My only complains lie within the fact that I have great difficulty seeing how close I actually am to an enemy which would cause me to swing too early. In a game all about being quick this really messes with my flow and I’d appreciate it if you made it a bit more clear. (Faded until close then bold colors, indicator, etc..) keep up the great work though!.Version: 1.1.0

I hate this gameThis game makes me want to scream. This is for multiple reasons. One, the timer is constantly going down to the point where you can hardly make a single mistake. You also feel pressed for time making you go faster and make more mistakes. This would be fun if the game was actually playable. Two, the signals are terrible. I can never tell what I am supposed to do, yes it shows a button prompt on the buttons, but your eyes are not on the buttons, they are on the creatures and the timer. Also the creatures and walls require you to move to them way sooner than you expect. I have lost the run multiple times to just misjudging the distance. Three, the level progression. In order to progress through this game, not only do you have to play through the level you just did again, but you also have to finish the next level, or else it won’t be unlocked, and when you die, and decide to leave to check out the optional cosmetics or something, the game makes fun of you for backing out and calls you a chicken. This game makes me so mad, it is worse than any other game I have played in my life, and I have played some brutal games. When I was younger, I used to associate Nitrome with mediocre games that were ok time killers. Now I associate this company with utter garbage, that is not worth a minute of your time..Version: 1.1.0


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