Slay the Spire App Negative ReviewsHumble Bundle

Slay The Spire Negative Reviews

4.1
4.15062 star

Total 77 Negative Reviews

Slay the Spire App Complaints & User Negative Comments 2024

Slay the Spire app received 77 complaints, negative comments and reviews by users. Have you ever had a bad experience using Slay the Spire? Can you share your negative thoughts about slay the spire?

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Slay the Spire for Negative User Reviews

Please add support for Backbone controllersAppreciate the effort of making the game touch compatible but would prefer controller. 💜.Version: 2.2.3

Can’t see upgraded version when picking cardFeel mean giving 3 stars for one oversight but I can’t see the upgraded version of a card when choosing whether to picking it and it’s a really important part of assessing if the card is what you need.Version: 2.2.3

Crashing when launchingGame opens to a static image and then crashes after a couple of seconds. On iPhone 7, latest iOS.Version: 2.0.11

Great game, questionable controlsI’ve played and enjoyed Slay on Switch a great deal. However, the touch controls on iOS (I’m playing on iPad) leave a lot to be desired. It’s very difficult to select a card by tapping it; quite often the wrong one pops up for me. And while it seemed natural to me to touch a card and move my finger left and right to move between cards, it doesn’t actually work that way. I could probably adapt if I understood what the game expected of me, but so far no such luck. And really in this case it’s up to the software to accommodate the user, not the other way around. I’d happily pair a controller and use that instead, but that isn’t supported on iOS..Version: 2.0.11

Bugs and glitchesWhenever selecting a second card after playing a card, it instantly deselects. You have to reselect it. If you try and use that card right after you selected it but before it deselects, the card does not play, and instead it shows an "exhaust" animation and the card returns to your hand at full cost and unaffected by buffs. This is a terribly game-breaking bug. And it happens every single time, 100% reproducible. In general, the mobile controls are just bad. It's hard to select cards and see what info is on them. When you want to read what a card in your hand does, half the time you can't since the only way to read sometimes it is dragging it out of your hand as if to play it. Yet you still can't even read it because your finger is in the way. Please, make this game actually playable on mobile..Version: 2.2.3

Experience not as good as pcIt’s basically a direct port from the pc version. It needs to be optimized for iPhone. Also the game needs to run 60fps+. It’s ruining the experience running at such low frame rate.Version: 2.2.3

Fun but small UISuper fun game and easy to play on the go. I think, especially on iPad, the overall ui could be bigger. There is an option to increase the text size but again the cards are a little small and hard to read even with the increased text size. Same with trying to read potions, curses, relics etc.Version: 2.2.3

Awesome game, disappointing portI have been waiting for and looking forward to this game for beyond ages. Like,, pretty much from the moment it came out on PC I have wanted to play it on my phone and my iPad. It seemed like the most perfect fit! Quite why it’s taken more that two years to bring it to iOS is somewhat beyond understanding. But what’s even worse is the fact it’s taken this long, and yet has emerged as a severely shoddy port. Don’t get me wrong — this game is amazing. But the port is dire. Particularly when you consider the price! Had this been 70% cheaper I might have been more forgiving. But this is a lot of money for a two year old game that I’ve already played to death on PC — and hasn’t even been optimised for iOS. The worst issue revolves around moving and playing cards. It is borderline unplayable. The number of occasions when I’ve wanted to play a particular card, but the controls are so bad that you kinda slide off and essentially misclick. It’s actually shockingly bad! Please can you fix these issues. I’ve never played a card game on iOS that feels so clunky and hard to control. These aren’t demanding requirements. This should be the least to be expected. I will happily update this review when the game is playable because it ought to be a 5-star experience on mobile..Version: 2.0.9

No cloud savesAs far as I can see, there are no cloud saves & there isn’t even a way to back up your profile, with unlocked difficulties, cards etc - not even iCloud has the option to back up this game. This needs fixing. Pity because it’s a superb game..Version: 2.2.1

Good. Could have been great.First and foremost: not having iCloud sync for saves is baffling. I play on my iPad. I want to play on my phone when I’m out- but there’s no sync. In 2021. Again: baffling. The feel of the game is off. I haven’t played this on PC but have to imagine the cards expand on mouseover. Absent a mouse, having to touch the cards to read them when there’s plenty of unused real-estate on the screen is fiddly. Dragging the cards doesn’t feel good- even with the arrows. More than once I’ve dragged the wrong card by accident- this has never happened to me in ESO Legends or Gwent. I’ll keep playing because the core game loop is fun. But a few quality-of-life improvements could make this a killer 5-star game- and not just a “that had some serious potential…”.Version: 2.2.3

No save transfer??Got this game for free on playstation and got so addicted i had to buy it for mobile. Afterwards i now see that my save will not transfer through icloud across my ipad and phone - in 2022 for a charting game this is absolutely ridiculous..Version: 2.2.3

Disappointing port to mobileThe UI scaling is not optimised for phones. The cards are tiny and finicky to let go. Take hearthstone for example, for phones they use a toggle mode to enlarge the cards. On top of the card size, the fact that they sit on the bottom of the screen means dragging they can trigger the iOS app switch. Lastly not allowing cross platform progress sharing is just inconsiderate. The game is great on pc, but this port is low effort..Version: 2.0.9

Port needs workAnyone who says this port is fine is delusional. The interface is god awful. Picking up a card just to view it is a process just to get it back in your hand. You have to be very careful not to accidentally play it if it’s a non-attack card. Card selection is also an exercise in frustration, being largely inaccurate. Additionally, the design of your hand is poor, only showing you the top of your cards and no text description. Worse yet, it’s been like this for 10 months with no indication of an update coming, as the devs had initially indicated shortly after release. I understand it’s difficult to provide a timeline, but we haven’t heard anything. Wouldn’t be surprised at this point if they abandoned it. The game is great, don’t get me wrong. The UI doesn’t make it unplayable, but it makes it very unenjoyable. Giving 2 stars until it’s fixed in a patch, will update after. Update: Lowering my rating to 1 star. They somehow managed to make the controls even worse. I don’t play the game because of this, it’s a chore. The game has been out for over a year with 1 update and no shortage of complaints about the controls. Devs didn’t listen and made it worse. Guess I’ll update my review next year when the next update comes out, but I won’t be holding my breath. Wish I could request a refund..Version: 2.2.1

Great game but lack of cloud save is a deal breakerI started on my iPad figuring the larger screen would be best, but recently I’ve been on my phone much more and the fact you can’t play the same save across devices is an absolute deal breaker. Is it just plain impossible to develop, or is it just taking time? There’s absolutely no way I’m starting over and having two games to level up from scratch..Version: 2.0.11

Incredible game, needs polishThe game is great, most people will agree it has high replayability and it’s fun, I like being able to pick up where I left off. The issue is the port is kind of shoddy considering how smoothly it runs on even the worst PC’s. It’s often hard to choose the proper card without issues,I play on an iPad Pro so I have plenty of space. It’s just optimized poorly…not unplayable though I still recommend. I also recommend they polish the games controls even more though. Will update review if I notice any improvements/changes.Version: 2.0.11

Great game, iOS port needs workI’ve sunk an embarrassing number of hours into the PC version of Slay the Spire, and I was overjoyed when I learned it was coming to iOS. However, there are several annoyances with the iOS version: 1. I can’t listen to music or podcasts while I play. Even with all the sound effects and music turned down to 0, the game kills anything I’m listening to in the background as soon as I launch it. Would it kill the developers to add a mute option in the settings menu so I can listen to something else while I play? 2. The devs implemented some sort of invisible “mouse cursor” for lack of a better word to track user touches. The problem is, whenever a card or enemy appears under the last position of this invisible “cursor,” it appears as selected. This has caused me to accidentally play cards I didn’t intend to several times when trying to deselect a card that happened to be underneath this invisible cursor. 3. Screen real estate feels poorly used on the phone version. Text on cards is almost illegibly tiny. It’s easy to accidentally switch out of the app when trying to select a card, and in many cases, card text is obscured by the app switcher bar at the bottom of the screen..Version: 2.0.11

CLOUD SAVE NEEDED!!!It won’t share data between iOS devices under the same Apple ID..Version: 2.2.3

Love the game but poor controls!So love the game rebought on Iphone when also have pc. But it's 2 stars until the controls get fixed, then probably 5 star. Like someone else said almost unplayable... The whole card remains selected until you click back to hand is terrible and causes so many misplays which is compounded ten fold by the only way to see your hand(or read a card) is to click a card, usually making it active resulting in a mis play. Whe heart stone has already correctly done an iPhone interface that can be copied I don't understand why this was released this way. I've only experienced one or two crashes but still had my progress so not to big a deal, and I wouldnt bother mentioning if I wasng already writing a review. Once controls are fixed this review will be five stars and updated and I'd recommend the game to any gamer..Version: 2.0.10

Was this even tested on a touch screen?It shouldn’t be this hard to select a card in your hand that is next to the other one. Even on a 12.9 inch iPad, it’s impossibly difficult. Don’t worry devs, not like choosing cards is a core gameplay mechanic or anything..Version: 2.0.11

Excellent Gameplay. Crashy Game. Poor UI.The card play, runs structure, and overall game are wonderful but unfortunately this isn’t a good port. - The game crashes often, frequently at the end of long battles. Battle progress is not saved during battle, so a crash means restarting the battle. - The UI is very fiddly, even on a large iPhone; keyword hints render over the text they are explaining, reading cards in hand is hard as they are anchored to the bottom of the screen, the card upgrade process is slow and laborious, the skip and continue buttons seem inconsistent, and in general the whole game feels like a PC port with little thought put into mobile UX. - Game can’t survive backgrounding. The lack of suspension mid battle is at it’s most evident if you’re unfortunate enough to get a phone call mid battle. You will lose your progress. That this wasn’t spotted in QA is quite surprising. - Please, stop pausing my music every time I open the app..Version: 2.0.9

No Cloud save or save transfer.Good game, missing a few things to make it a solid experience across devices. Lack of cloud save or save transfer is brutal..Version: 2.2.3

DisappointedDevelopers had abandoned this game on IOS for sure. No version updates and display bug from setting. Shame it used to be my favorite game..Version: 2.2.1

Flawed but decentSlay the Spire is amazing and the best single player card game IMO but….. this game is a somewhat sloppy port. For the price of this game compared to other mobile games I don’t think it’s unreasonable to want the same experience as the original PC version. As others have pointed out some of the buttons are too small or card selection can be wonky and unpredictable at times by selecting the wrong card to play. Also Im lucky I know the game pretty well because the most glaring issue I have is that you cannot view card upgrades during card rewards or shops which makes no sense at all for newer players and is just annoying to the rest of us who are used to it. Also why isn’t there a dedicated minimize button or something? Trying to minimize this game is overly difficult on IPhone 12 at least..Version: 2.0.11

Great game. Atrocious port.This would be an amazing game if the controls were fixed for touch device. Too many times cards are played accidentally, or entire turns are skipped because they haven’t ported the touch controls properly. Interface with cards needs major rework to make this less of a frustration - especially since one skipped turn can end a run..Version: 2.0.10

Crashes frequentlyGame crashes every time I try to enter Daily Climb which is a block to 60% of the game. I expect more from a paid game..Version: 2.0.9

Great gameWorks well on iPad, I think the UI needs to be adjusted for iPhone 11 Pro size however as the experience leaves much to be desired..Version: 2.0.9

Fun But Too Hard to Read!Great game but text too small (even with “bigger text” activated). Please increase the text and I will increase the stars in response!.Version: 2.0.11

Needs 60fpsTitle. No reason this should be playing at 30fps for a non intensive 2d game..Version: 2.2.4

Excellent Game with interface problems on IOSSlay the Spire is one ofFavourite games on the switch. Now that it’s on iOS it’s also one of my favourite games on my iPhone. The good news is that it’s still the same great game. You can spend hundreds of hours on this game and never get bored. The bad news is that the port to iOS is a little sloppy and unfinished. - Selecting a card to play is hit or miss. Sometimes a card is selected properly, and sometimes the selected card appears to move into its ready state properly only to fallback to its initial un-ready state forcing you to select again - when you receive the reward of a single a relic you don’t get to see its description like you do on the Switch. You have to select the Relic after receiving it to see the description - some elements of the ux are so small they’re hard to read and/or select with any degree of consistency. The map and card buttons in the top right. I have the largest iphone Relatively minor gripes, nothing that will break your game, but they occur many times through the course of even a single playthrough so your left frustrated and with the impression that the game lacks Polish. On several occasions an incorrect selection caused me to die. Please, update the game so it can achieve its full potential on IOS..Version: 2.2.3

Just slackThis masterpiece deserves better. -inconsistent controls -no iCloud sync (seriously?) between devices -resolution scaling issues -runs slow on iPhone 11 Pro Max?.Version: 2.0.11

Awesome, but *NO BACKUP WHATSOEVER*!This game is beyond amazing, and this port to iOS is great on an iPad. I have no complaints about those facts. However, there's NO iCloud backup or ANY other mechanism to preserve your progress beyond whole-device backup/restore, much less across devices! This is *unacceptable* in a game meant to be played for hundreds of hours, unlocking more content as you play. This isn't some casual game where if you have to start over, that's only a few hours wasted. Far from it. This should 100% have iCloud sync to allow play of the same progressed game across devices and the preservation of your progress if you have to reinstall the game, and the gripe should be about the lack of sync of your iOS progress with your PC, switch, etc. Five stars, slam dunk, once backup is added. Buyer beware!.Version: 2.0.11

Same wonderful StS, just needs optimization for this platformThis is without a doubt a five star game. Fun and creative with endless replay value. Hundreds of hours in the steam version has proven that. The port to iOS has drawbacks, however. Cloud sync is important, so I hope that is added soon. Card selection while playing feels imprecise. The cards don’t snap back to position making it difficult to change cards. Hopefully these issues are addressed soon. Edit: after spending more time with the game this past week, I cannot give this version as it stands more than 3 stars. Once again, the game is beautiful and fun, but this iOS port is not where it should be. The controls as they are with card selection are simply frustrating and limit the time I want to spend with the game. Sadly, the screen real estate is not optimized; card text is off screen when in hand so you have to tap on a card to read it, but combined with very “sticky” controls when choosing cards, half the time is registered as an attempt to play it. The new patch did fix crashes for me, so that was amended in the original review. I’m eagerly waiting for fixes to bring this up to 5 stars as it deserves. Thank you for your work devs! Edit: after the latest update, the game crashes on startup on my iPad mini 4.Version: 2.0.11

Great game but lack of cloud saves is unforgivableLack of cloud saves is unforgivable in this day and age. Means I can only play it on one device and cannot transfer it on the go. Otherwise a 5 Star game. Please fix this!.Version: 2.0.11

Great game, buggy portLots of small visual issues and a couple of bugs. Port needs to be polished more..Version: 2.0.9

It really is as bad as people sayThis might be one if not the first reviews I have left on the iOS store. I felt it was worth the time and effort. I’ve played this game for hundreds of hours on a mediocre gaming rig and I’ve wanted to buy it on iOS for a while now but $10 for a mobile game was a bit rich for me. Regardless, I bid my time and sure enough the game finally went on sale here for 20% off. I had looked at the reviews and thought, “how bad could it be?” Well friends, let me personally tell you that it really is as bad as people here say. Part of the fun of the game for me has been fast paced decision making and this port just can’t cut that cheese. It seems the devs have no plan of fixing this so as a StS aficionado let me tell you all to save your money and wait to play it on something where it’s actually playable. As far as I’m concerned this was a waste of $8 because I bought and deleted the app after 15 excruciating minutes. The only reason I’m give it two stars is because I love StS. The only people who should get this is those who have absolutely no other method of playing the game..Version: 2.2.3

Will not open on iPad mini 4I have contacted the support team and because they don’t recognise iOS as one of their normal platforms they are advising there is a delay in assisting me! Day 3 of the game failing to launch. I have deleted and reinstalled three times a day since purchase and nothing changes. I have uninstalled other apps in case it’s a cache issue...no change. Genuinely believe there is a bug in the app at this point..Version: 2.0.10

Fantastic game, but the port need workSlay The Spire is a great game but I kind of regret buying it on iOS. Having it on the go with devices I almost always have with me is great, but there’s just too many issues with actually playing the game on a touchscreen for me to actually want to do so. For starters, it is basically impossible to examine a card in your hand, at least as far as I can tell. But even more maddening is the hair pulling insanity of trying to select a specific card among a full hand. It’s super difficult regardless of screen size. But the real nightmare is trying to deselect a card, with no real easy way to do so. I often play cards I totally didn’t mean to when I’m trying to deselect the card. It really drags the game down. The cherry on top is that there’s no cloud saves, so even though I have both an iPad and iPhone, I can’t carry progress between the two. (This is also an issue with the game on Windows and Xbox. No save syncing there either despite me playing the Game Pass version on both.).Version: 2.0.10

Great game let down by controlsI’ve played this game via the Xbox cloud app on this iPad and it works brilliantly. Why is the native app worse? All it needs is a better way to preview your cards and / or controller support. At the moment it’s incredibly frustrating to peek at your cards before using them, half the time you end up using them in error! Please, I beg you, give it a bit of love devs.Version: 2.2.3

CrashingIssues with the game crashing, of course your progress is saved, but this is also part of the issue since it’s forcing me to kill the boss repeatedly over and over again but unable to progress to the next act..Version: 2.0.9

Great game, Bad on MobileI love StS. I have it on steam and this is one of the best rogue-like deck building games. I highly recommend everyone to buy it. However playing StS on iPhone is probably the worst experience ce I’ve come to experience. This game is essentially a carbon copy of the PC version. Devs you need to understand that I playing on mobile requires the texts to be large and the icons to be bigger. I’m squinting to even read the cards let alone trying to figure out what potions I’ve collected. It’s sad to say that this is not optimized for mobile as it lags every time I pick up a card I hate to say it but I don’t recommend you play this on mobile. Play it on PC. Or your Mac. You can always buy it on steam and experience this amazing game there. I hope they optimize it better and make the icons larger.Version: 2.0.9

Missing Controller SupportWhen this game was released the missing controller support on the iPhone and iPad port wasn’t a big deal. But with modern controllers like the Backbone it makes the experience a little worse when switching between games that have controller support and Slay The Spire. It’s available on every other platform, so why not here and Apple Arcade?.Version: 2.2.4

Crashes oftenI love this game, i have it on 3 different platforms (PC, nintendo switch and IOS). The only issues i have with it is that it crashes way too often and i’m forced to start long fights again and again because of it, and it seems really slow if you’re used to the 60fps+ that nintendo and PC give you. Other than those main things i’ll still always enjoy playing this game and i’m glad Megacrit decided to bring it to our phones..Version: 2.0.9

BrokenIt is an amazing game but it won’t launch After multiple attempts to launch the game I have discovered that low power mode must no be on.Version: 2.0.9

Awesome.This game is a bunch of fun. I love it and I’m not into * card games normally... Only ranking a 3 out of 5 instead of a full five, as I can’t pick up and play across devices. When iCloud is patched (I believe that is in the proverbial crosshairs for a release soon), it will be a full five bad boys..Version: 2.0.11

Please adjust for readability!Thank you for porting this for iOS. It is one of my favorite games and I’m overjoyed to have it on my iPhone now. However, cards in hand are illegible unless you physically tap on them, and even then, the card text centres on your finger so you can’t read the card. These finger gymnastics often cause cards to accidentally get played, which can be run ending in a game like this. A simple fix would be to have the cards be a little vertically higher in hand so the text is readable without selecting, or to change it so the card is previewed ABOVE where the finger taps so you can read that way..Version: 2.0.9

One of the best games period, but…I love this game so much, and have spent probably over a hundred hours on the Switch. And the iOS version is not different - there are some minor bugs and issues, but it’s the game great game. However my main issue is that there is no syncing of any kind. So I can’t play on the same file on my iPad, and there’s no backups. PLEASE ADD iCLOUD SYNCING DEVS 😭.Version: 2.2.3

Can’t open the gameClick the logo — game start — a spire picture appears — screen black and nothing happen. The same problem happen in PC, download from steam and never run successfully.Version: 2.0.10

UI upscaling issueThe game is one of the best in the world, but in one of the recent updates they’ve “optimized” the UI by scaling fonts, which made it worse, completely lost the magic. Please make an option to turn back on classic view.Version: 2.2.1

This game has unacceptable performance on iOS. Do not purchase.Less than 30 fps is annoying for such a simple card game, along with lack of 144hz for newer devices. The biggest issues is it actually plays slower and there is noticeable lag when playing on your phone..Version: 2.2.3

The Slay The Spire You Love, But Slightly WorseSlay the Spire makes it’s arrival on the App Store, and it’s fairly unchanged from the PC version. Learning the intricacies of the characters and comboing enemies into oblivion makes for one of the best roguelike experiences available anywhere. But the iOS version is hampered by a lack of precision afforded to consoles or computers. Even on the iPad, once your hand starts to grow beyond the standard card limit, it becomes almost impossible to select specific cards or check their effects (the game cuts off the bottom half of the cards in all versions). I can’t deny the thrill of climbing the Spire and adjusting my deck building strategies according to the relics, routes, cards, and more that I encounter. The $10 is also the cheapest price for Slay the Spire between its myriad installments. But that fun and the cost come at a price you may not enjoy paying..Version: 2.0.9

Ma couter plus cher que se qui était inscritVraiment déçu pour le montant.Version: 2.0.11

Never fails to disappointDoesn’t matter what deck I build or how well it runs in battle after battle, the game will stack my deck in the worst possible way at the end of the game. Three flexes with a single strike, three entrenches in a hand with no block, you couldn’t make it worse if you tried..Version: 2.2.4

Game breaking bugs are showing up.I recently had an invisible heart. Now I’m clicking end turn and nothing is happening. Game used to be great because you didn’t need an internet connection and now it insists on it. One star unless and until it’s fixed. This was fine for years, you’ve broken it..Version: 2.2.4

Badly ported - no cross save, bad touch. Game is still goodThe port does the game such a disservice, it doesn’t take advantage of any iOS features: touch is badly implemented (constantly swiping up and minimizing game), no cross save so you can’t play on two devices, finger gets in the way of seeing what cards actually do. It’s a Shame because the game is fantastic but the publisher should really have spent a bit more to make the port better..Version: 2.2.3

Kind of sad to see in this stateThe game is amazing and has been since it’s release but the port is a disgrace… considering the amount of copies sold, you would think the devs would make an effort to make a decent version of the game. A real shame. The game feels laggy, frame drops, you sometimes grab and play the wrong card, the sound fx seems different than the original version, the touch detection is horrible, it will select a card when you try to scroll. And there’s more. I’m on iPhone 13 Pro Max so I was expecting something better performance wise..Version: 2.2.3

Amazing game but slow frame rate and controls need workThis games runs at a smooth 60 frames per second on Switch, but runs at only 30 FPS on iPad Pro and capable iPhones. Please include a 60 FPS option. Also, as others have mentioned, it’s hard to select a card and see it’s description - often the card will “float” down too low, off screen, so it’s impossible to read the card. Still enjoying the game despite these issues, really hope they get fixed. Was happy to buy for a third time but the experience is much better on Steam and Switch..Version: 2.0.10

Great game. Slightly below average UIRuns well and the game is really good, but the UI needs to be optimised for phone screen sizes. Text is very small, buttons are small and selecting the cards in your hand is quite fiddly..Version: 2.0.10

Can't seeHey - you guys have tried your game on an iPhone, right? You did notice that you can't read the cards because your finger has to be on where the text is to lift the card out of the deck? I'm asking because it'd be such an easy thing to fix, but you just released the fame and charged money for it in an unplayable state..Version: 2.2.3

Almost AmazingLong story short: almost everything about this game is great but it has a big flaw. The cards in your hand are so incredibly difficult to use, read, and a manage. I’ve lost count of the number of times when I accidentally play a card I was just trying to read or deselect. On top of that, the cards are where the iPhone swipe to close bar is. So if I ever want to minimize the app it almost always results in me playing a card. Solution: get rid of the floating cards crammed near the middle bottom of the screen. Spread them out so they’re easier to read and select. They could also make a specific spot you need to drag a card to in order to play it. That way it would allow you to read the cards, minimize the app with no down side, and only play cards you intended to..Version: 2.2.3

Great but fiddly to playA highly enjoyable and addictive mashup of run-based rogue like and a combat deck builder. Experience is somewhat compromised by the fact that very little appears to have been done to an interface clearly designed for a mouse making it pretty clunky. Cards and buttons are small and easy to miss press, crucial information is hard to see as it’s designed to be hovered over, and the whole thing is cumbersome to interact with. It’s easy to accidentally play the wrong card, make a choice without properly knowing what you’re choosing or struggle to properly press teeny tiny icons with your fat thumb. Another associated negative is that the game is clearly designed to be viewed on a PC screen resulting in tiny text on cards and prompts and a general feeling that everything is much too small. There must be people for whom this game is unplayable on a phone. It’s unfair to compare it to Hearthstone which is made by a company with far more resources, but that game does everything that’s a negative in Slay the Spire much better on phones, fully optimising the experience for the device. Slay the Spire is a great game, but for the price it’s surprising that more effort was not made to make it play better on a touch device and make it look better on a small screen. Recommended if you can get past the fiddly interface and have good enough eyesight for some seriously minuscule text..Version: 2.2.3

Good gameplay but needs tweakingFirst, the game crashes for me if I try to play the daily climb. This is on both on my iPhone 11 Max pro and iPad Pro with latest os updates. Second, text is too small on some of the cards it’s difficult to read even without needing to have your finger on the screen to drag the card. Can we not have a setting to adjust card size/ text size or have the card text duplicated at the top of the screen? A bit more explanation or a glossary on statuses etc would be nice. What’s the difference between weak and frail? What does an artifact do? I know I can press the tiny little icon if a status effect is put in, but it’s still very small text. Finally, it would be awesome to have a cloud save, so I can continue play the same game on different devices. Overall, still a good game. Just needs improvement and bug issues/crash issues sorted.Version: 2.0.9

Please fix the card selection.Great game! Easily will be a 5 star game if the card selection is fixed. Selecting the right card to play and even reading a cards description is very difficult making it u enjoyable to play. Please fix it..Version: 2.0.10

Incredibly annoying card selection in hand and in discard pileAnyone who has played card games knows that it takes a while to begin to recognise cards and know what they do without reading the flavour text/action text. However, when this game was ported to mobile they made it so that the hand shows the top 1/3rd of the card only. Selecting the card from your hand allows you to read the text, but deselecting that card if you decide you don’t want to use it (or to read your other options) is next to impossible. The area of the screen which you can press to deselect the card is tiny and counterintuitive. This means you end up using all sorts of cards that you don’t want to. Some cards allow you to select from your discard pile. Because this game is ported to mobile, you would anticipate that you can press and drag to scroll - but the card selection occurs on the press and not on release. This means that if you go to scroll on the cards rather than off to one side (which feels clunky and odd) you pick a random card to add back to the top of your deck. I’ve done a few runs now, and every single run has had at least one misplay because of counterintuitive design..Version: 2.0.11

Great game, where’s iCloud save?Where is the iCloud save that was promised more than one year ago?.Version: 2.2.3

No save syncingSo disappointing. Paying this much I would expect such a standard feature..Version: 2.2.3

Fun game but has some bugs lots of crashingI had lots off issues with my initial download of StS it was all solved my restarting my phone (5x) and then updating my phone, if you have troubles with the game crashing try to see if updating your phone will work. My next issue is when ever i get close to killing a boss in the daily climb/ challenge mode the game crashes I have fought the same boss 5 times each time getting better but I can’t kill it due to the game crashing. Also my starting hand ( which was good) has been the same so it’s not to bad but still I think it is a bug. I have lots of storage on my phone still so i don’t know what is going on. Every boss fight keeps glitching out for me idk why it it only happens what I’m about to win which is so sad because it makes me sound like a loser or something. I feel like I keep coming back to change my review everyday so just going to say my complaints. The game keeps crashing when I try to open the app and at first is wasn’t a problem but it takes me a lot just to try to load the app or play the game. It can work fine in the morning but 30 mins later it will crash..Version: 2.0.10

Loving this game.This game is great. And deserves 5 stars. But... there are some annoyances that should be fixed. 1. The home bar on iPhone X covers the text of the cards in your hand. The cards should be pushed a bit higher to account for the home bar being there. This is the main reason I gave it a 3 star. iPhone X style iPhones are the norm now, there’s no reason to not get this right. 2. For some reason when I highlight one of the cards in the edge of my hand, the functionality that lifts the card so the text becomes visible does not work. I have to select a different card for it to work and then deselect the one I intended. Gets annoying. 3. Phones are pretty small. There should be an undo button. I’ve lost some epic battles already just because I fat fingered the wrong card and my finger accidentally slid and activated it. All cards clearly state their effect, so I see no reason why an undo button would rig the game. I never review. I’m seriously only writing this because I really loved the game and I intend to keep playing it, having this fixed would make my experience much better. I’ll gladly update my review when I notice these problems s have been addressed..Version: 2.0.11

UnplayableI payed $15 for an unplayable game, I can’t even get passed the new game screen..Version: 2.0.11

Clunky controlsGreat port but the controls aren’t very intuitive. If they optimise these an easy five stars.Version: 2.0.11

Great game, garbage portEasily the best roguelite deck builder around, but this port is garbage at best. Missing cloud saves, locked to a low frame rate, and glitchy touch controls..Version: 2.2.3

An Awful Port of a Great Game/DO NOT BUYI have no idea how much time I have spent with StS. I’ve played the snot out of this game and was looking forward to the iPad version releasing for a couple of YEARS. The devs kept saying on the Subreddit that it was coming, but it just never showed up. When it did show up, it was plagued by bugs, poor controls, and very little support to address the problems. It’s been 5 months since the last patch and more than half a year since the game came out and there’s no fix in sight. Of course, it would certainly be too much to ask for more modern features as well, like keyboard and mouse support so that we could play with the controls that we’re used to on the desktop version. This is a masterclass in how NOT to make a port of your game: released massively behind schedule, in a barely functional state upon release, and poor and infrequent post-release support. If I could get my money back, I would. And that’s coming from someone who spent hundreds of hours playing on Switch and Mac. I hate to say it, but whatever good will I had for the devs has been wasted by them daring to charge me money for this terrible, broken mess of a port. DO NOT BUY.Version: 2.0.11

Please fix frame rate for this amazing game.Buy on steam instead..Version: 2.0.11

Great game but…Great game but there are some minor bugs such as cards not attacking the enemy, requiring multiple swipes to work, broken graphics on the cards. But my biggest gripe is the fact that we can’t sync the game with the steam version and there is no cloud backup….Version: 2.2.3

No sound except for Bluetooth devicesAs title.Version: 2.2.3

Great game, iffy UILove the game. One of the best digital games I’ve played. On a phone (8+)some of the text is a strain after a while but my biggest complaint is the user interface. - The scroll is terrible. No one uses scroll bars on mobile and tablet for a reason. Users naturally want to flick up and down to see multiple cards. This causes you to pick cards. Since picking the wrong card can actually ruin an entire run (hour+ investment) it’s a pretty big deal. Hmm? How do we solve this? It’s not rocket science, put in a undo button for card selection screens. Down the road redo the awful scroll. - I can’t read the bottom of the card text when it’s in my hand and since they move around it’s my natural tendency to want to move them up to keep reading. This can cause you to play the card. Eventually you know your deck pretty well but it’s a minor nitpick. -upgraded option not visible on key screens. Too many trips to wiki when you could put some type of info button on card selection screens. Did I mention the game is amazing? It might be the first game I get on mobile and Steam, as it’s deserving of a better experience..Version: 2.0.11

Cannot open itI just got this game and was excited cause a lot of people seem to love it, but when I try to open it, the game never opens further than the still image of the spire. Hope it gets fixed soon. I am on IOS 13.6.Version: 2.0.11

Terrible port decisionsI have over a hundred hours in slay the spire across this and the PC version, and I thoroughly enjoyed playing it on mobile after the summer ios patch. It was not quite as friendly as the PC version, but I got used to it. However, the patch two days ago has absolutely ruined it. They undid all the good changes they made, reducing the map icons back to illegibly tiny, and the “improved touch controls” just means it’s nearly impossible to play the cards on ios without accidentally minimizing your app, since they greatly decreased the surface area you can play from the top of the card. I really want to rate this highly since it is one of the best games ever made, but the port is so awful at the moment that I cannot. Please do better. If you’re looking to get this game, please just go play it on the PC, I promise it will be a fantastic experience if you like card games, roguelikes, or deckbuilders..Version: 2.2.2


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